![]() ![]() My server FPS were suddenly in the 30ies and going down to 28FPS max. My new rented server with current AMD server CPUs doesn't have a faster base clock than the old Xeon but its better IPC-value and better data path throughput seem to make a difference. My old rented server (with an 8 year old Xeon Gold) was in the 20-30 FPS range normally and often dipping below 20 and it often made horde nights laggy. From some comments by Fataal and my observations as rented dedicated server admin it seems this value should preferably be above 20FPS at all times. In the output_log of the server there are frequent lines where FPS are listed. Once comfortable with it, I'll blank the server and roll it out as the primary OS.Īgain though, I'm assuming there are not inbuilt benchmarking tools or commands I can use to check how it's running? serverconfig.xml as taken from 7 Days to Die version Alpha 18.3b4.Hi Meganoth, I'll only be using a VM to learn how to setup and use Linux, then install 7dtd dedi server, again to learn.serverconfig.xml as taken from 7 Days to Die version Alpha 20.5 b2.Below you can find an unedited rendition of the.Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 60, default = 40 Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = 5, default = 3 ![]() Setting for 'EnemySenseMemory' does not match the default (server will go to the modded category): current = 90, default = 60 Setting for 'DropOnQuit' does not match the default (server will go to the modded category): current = 0, default = 1 Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 1, default = 0 You can do a quick search for the term "modded" to find it quickly or look for something like below. If you are encountering problems trying to set your server status to 'Non-Modded" or 'Vanilla' all you need to do is check your log file located in /7DaysToDie_Data/output_log.txt. Also the XML files in Data/Config/ may not be modified.NightPercentage = 20 – 50 (Removed in 12.0, replaced by "DayNightLength").EnemySenseMemory = 60 (Removed in 16.0).DayNightLength = 50 (Remark: 40 since 10.0, but "output_log.txt" in 12.5 says default = 50).The following are the known flags and their default (required for non-modded status) values. xml extension.Ĭhanging some key values in the servercomfig.xml file will flag your server to a 'Modded' status in the server browser as implimented in Alpha 10. If saving via the save window make sure the file is saved with the. Once all chosen values have been edited don't forget to save the file, the simplest way to do this is to push Ctrl+S. To change the value of a property, enter the desired change in the value field selected. ![]() xml files is very useful when editing the it is available as a free download from: xml to be opened with a suitable text editor. While some proprieties simply relate to game options others are more important, permitting control over connectivity, access and protection of the game server.Įditing the settings requires the. The server uses these properties to configure the setting used when starting a game. The serverconfig.xml, which this article does not tell you how to find, is the file used to adjust the value of the various properties used by the game server. ![]()
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